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Re: Update - F14B Heatblur

Publié : ven. oct. 18, 2019 7:15 pm
par *Aquila*
J'ai testé l'automanette. Ça fonctionne de nouveau.

Re: Update - F14B Heatblur

Publié : jeu. oct. 31, 2019 5:04 pm
par *Aquila*
Les MàJ du jour (Open Beta) :
DCS F-14B by Heatblur Simulations

Fix for ripple bombs counting empty stations
Adjust default Num0 snap cockpit view
Fixed missing weapons for wingman in Normandy Dissimilar Air Combat Training Quickstart mission
Removed A2G set command for "Watching the Devildog" SP and COOP carrier start versions
Added Cage The Bear campaign cold start version. Thank you Kaba!
Several fixes to Cage the Bear hot start version. Thank you Kaba!
Fix for TCS line-of-sight not displayed on HUD in TCS slave mode (TCS slaved to radar) when it is tracking
Fix the ever-so-slightly misaligned radar scan coverage lines on TID
Reduced chaff effectiveness against AIM-54C
Added AIM-7F to loadouts
Updated to latest AIM-7M
Fixed smoothing errors on rear of fuselage
Improved appearance of exterior canopy
Re-positioned HGU-33 knob for visor-down in exterior (int pending)
Updated shader defs
Tweaks to memory management
Fix to ACLS wing drop in close when HDG and ALT hold are engaged
Adjusted drag penalty for full flap deployments at high speed
Adjusted buffet for slat and full flap deployments at high speed
Fix to buffet at full flaps

Re: Update - F14B Heatblur

Publié : jeu. oct. 31, 2019 8:08 pm
par pogo
"Updated to latest AIM-7M"

est ce qu'ils auraient tenu compte de tes calculs Aquila ?! :notworthy

"Added AIM-7F to loadouts"

un nouveau venu ?! :cheer:

Re: Update - F14B Heatblur

Publié : ven. nov. 29, 2019 1:23 pm
par pogo
Update du 27.11.2019 :

DCS F-14B by Heatblur Simulations

NEW: Introducing NAVGRID for the TID
Added Jester functionality for Navgrid
Added Navgrid section to the manual
Make Jester switch to wide FOV on TCS more reliably when target becomes too large, including when TCS is tracking without radar STT
Increased IR signature for the F-14
Added AIM-7MH (aka AIM-7M H-build) to loadout
Further tweaks to Afterburner cone pending new afterburner effects
Fixed triggers for "HB Tomcat Iran Flogger Faceoff Coop" mission
Fix for IP to TGT settings not synced in multicrew (for CMPTR/IP bombing)
TCS: you can now fire phoenix and sparrow missiles on targets that have the radar slaved to TCS; WIP/not yet implemented: lock azimuth to TCS angle for RDR supersearch
Removed baking residue from cookies: black helmet knob shadow removed on default liveries.
Show more accurate radar altimeter reading on carrier deck
Allow hooking datalink targets on TID in all radar modes
Fix: Allow half-action HCU slewing in TV mode to override slave to STT for TCS direction
Fixed floating RIO mirror
Fix HUD glow visibility
Fix RIO console & instrument light brightness step keybinds
Increased brightness of LANTIRN panel lights & text
Increased brightness of RIO cockpit buttons/controls
Tweaked missile loadout drag values on all stations
Fixed double fuel weight assigned to ac on carrier spawn
Possible fix to right engine not starting on spawn
Improved lead pursuit steering solution for missile launches
Fixes to TALD loadout definition for Jester menu naming
Fixes to TALD drag influence
Fix CTD when trying to enter lat/long for location hook

Re: Update - F14B Heatblur

Publié : mer. déc. 18, 2019 7:32 pm
par pogo
Update du 18.12.2019 :

DCS F-14B by Heatblur Simulations

Added JF-17 VID/ recognition callouts for JESTER
Added JF-17 to the RWR threat library as '17'
Added all variants of Tornado to the RWR threat library as 'TO'
Added utility kneeboard charts for radar elevation
Added utility kneeboard charts for scan bars
Updated both versions of Cage the Bear Campaign. Thank you Kaba!
Fixed Jester Navgrid Reference manual entry being stuck after first use
Possible fix for idle lockup RPM bug
Tweaked damage probabilities for the engine (the engine will take damage more consistently from direct missile hits to the aircraft)
Adjusted damage thresholds for aerodynamics/structures (the airframe, structure and flight surfaces will take damage more consistently from direct missile hits to the aircraft)
Tuned AB thrust for top speeds after stores drag improvements
Further increased full flap drag when deployed above 275 KIAS

Re: Update - F14B Heatblur

Publié : ven. févr. 21, 2020 3:47 pm
par pogo
Update du 14.02.2020 :

DCS: F-14B by Heatblur Simulations

Added Cage the Bear campaign COOP version, thank you Kaba!
Fixed Bone Strike mission for SP and COOP
Updated most SP missions to have mission goals enabled
Fix for datalink showing missiles
Fixed various initialization issues
Fix to nozzle logic during engine starts and shutdowns
Tweaked damage resistance for engines and wing tanks - direct missile hits will cause more damage
Aerodynamic damage improvements - direct missile hits will cause more damage
Fix for doubling of trim rate when using a FFB stick (also ignore vJoy as a FFB device)
Significantly improved drawcall efficiency of VDI and HUD - may boost FPS on drawcall/CPU constrained systems
Added default pilot bindings for the new VKB F-14 stick
Reduced audible range of exterior sounds
Added new compressor stall sounds
Fixed sound files paths for RWR, KY-28 and Walkman (2.5.6 compatibility)
Added lubber line to Whiskey Compass
Fixed gaps in weapons selector on pilot’s stick
Added RIO white floodlights
Added CAP category knob CW/CCW keybindings
Multiple low speed and ground effect handling qualities improvements in pitch axis
Slightly Increased Stab Power (also in ground effect)
Additional MIL and AB thrust tweaks for performance following stores drag improvements
Tweaked drag while maneuvering above mach 1.2
Reduced landing gear pitch moment
Removed glass from collision model
Fixed custom cockpit livery not registering (Thanks uboats!)

Re: Update - F14B Heatblur

Publié : ven. févr. 21, 2020 3:48 pm
par pogo
Update du 20.02.2020 :

DCS F-14B by Heatblur Simulations

Use INS for radar stabilization instead of real-time DCS values
Fixed regression in angle limits of radar stabilization that caused contact/track loss in RWS/TWS at large pitch angles
Fixed the transponder panel code ranges: M1 00-73 (5 bit octal), M3 0000-7777 (12bit octal)
Fixed regressions caused by SDK mismatch:
Fixed debriefing window not appearing
Fixed trim not working
Fixed debriefing window not appearing
Fixed AIM-9 SEAM/Lock
Mission starting in F10 view

Re: Update - F14B Heatblur

Publié : ven. mars 20, 2020 12:19 pm
par pogo
Update du 20.03.2020 :

DCS F-14B by Heatblur Simulations

NEW! Added TID AVIA page (displaying AoA, Vertical velocity, ILS and ACLS), enabling the RIO to closely monitor landing procedures and assist the pilot with pattern work
Fix for radar ground stabilization at high roll angles
Fix for radar range scale reverting to 200NM during P-SEARCH HCU acquisition in multicrew
Fix for RWS contacts on TID timing out too soon in a 1-bar scan
Added COMM1_FREQ and COMM2_FREQ params exported to lua scripts for ARC-159 and ARC-182 radios (for example to be used with “cockpit param” in mission editor)
Fix for AB lighting at too high of a throttle position
Improvements to pilot stick travel animation
Added afterburner markers on controls indicator
Removed debug carrier glideslope on controls indicator
Added FFB trim checkbox option for more realistic trim operation feel while using a FFB joystick (works if ANY non-vJoy FFB device is detected!)
More realistic FFB travel with trim actuator movement
Adjusted compressor stall spool dynamics
Fine tuning of pitch axis handling qualities

Re: Update - F14B Heatblur

Publié : mer. avr. 01, 2020 4:16 am
par canauos
De la nouveauté :)


Re: Update - F14B Heatblur

Publié : mer. avr. 01, 2020 5:09 am
par Darkquebecus
Yahoo.. le f14A sur les rail... bien hâte de faire joujou avec ses moteurs capricieux

Re: Update - F14B Heatblur

Publié : jeu. avr. 02, 2020 2:09 am
par pogo

Re: Update - F14B Heatblur

Publié : jeu. avr. 02, 2020 7:59 am
par icemaker
Quelques annonces intéressantes, dont le faite que le classe Forresstal était presque prêt mais qu'ils l'ont mis en attente pour ne pas faire d'ombre au Super Carrier de ED, et aussi car ED à pété pas mal de trucs sur les PA avec le code pour le Super Carrier.
Des fois je me dis que ED ne sait pas bosser en équipe!
La bonne nouvelle c'est qu'ils vont livrer très prochainement leur PA...

Re: Update - F14B Heatblur

Publié : jeu. avr. 02, 2020 2:14 pm
par Chris electron
Génial! mais vivement!
Impatient pour ce -A et ce PA mais je relève quand même beaucoup de choses intéressantes pour le -B:

'Future of the DCS: F-14:
-Jester LANTIRN (Voice + Functionality + Including input overhauls)'
(Si quelqu'un pouvait me confirmer ce que je crois comprendre: on pourra de nouveau utiliser le LANTIRN en solo en utilisant jester?)

-Missing Oxygen gauge
-F-14B Digital EIG (le cockpit du -B sera plus cohérent)

-AIM-54 Phoenix issues (Aquila va être content)
-Completion of fire suppression systems (celui-là il m'aura fait fouiller pour trouver comment il fonctionnait!)
-Add progressive fire damage (un plus pour l'immersion)

Re: Update - F14B Heatblur

Publié : jeu. avr. 02, 2020 4:14 pm
par jojo
Surtout le TWS AUTO :Jumpy:
On pourra enfin cranker après avoir lancé sa bordée de Phoenix en TWS :banana:

Re: Update - F14B Heatblur

Publié : jeu. avr. 02, 2020 5:24 pm
par *Aquila*
Chris electron a écrit :
jeu. avr. 02, 2020 2:14 pm
-Jester LANTIRN (Voice + Functionality + Including input overhauls)'
(Si quelqu'un pouvait me confirmer ce que je crois comprendre: on pourra de nouveau utiliser le LANTIRN en solo en utilisant jester?)
Oui. En offline, on s'en fout : c'est pas bien méchant de désactiver Jester et de faire des allers et retours entre les places avant et arrière. Mais online sans RIO humain, tu es coincé. Je ne vois pas bien comment ils vont faire ça mais jusqu'ici, les surprises ont été bonnes.
jojo a écrit :
jeu. avr. 02, 2020 4:14 pm
Surtout le TWS AUTO :Jumpy:
On pourra enfin cranker après avoir lancé sa bordée de Phoenix en TWS :banana:
Entre ça et un fonctionnement conforme des Phoenix lancés en TWS, on va commencer à avoir de bonnes raisons de faire péter le champagne ! :yes:

Re: Update - F14B Heatblur

Publié : sam. avr. 04, 2020 5:21 pm
par Jokletox
On peut désactiver Jester en solo ?

Re: Update - F14B Heatblur

Publié : sam. avr. 04, 2020 5:37 pm
par *Aquila*
Jokletox a écrit :
sam. avr. 04, 2020 5:21 pm
On peut désactiver Jester en solo ?
Oui. Via la roue d'ordres. C'est même indispensable pour passer derrière gérer le LANTIRN, sinon Jester défait tout chaque fois que tu retournes devant.

Re: Update - F14B Heatblur

Publié : sam. avr. 04, 2020 7:16 pm
par pogo
Sinon y a possibilité de gérer le LANTIRN (comme un RIO) en étant pilote.

Il suffit d'ajouter ceci :

-- LANTIRN
{combos = {{key = 'P'}}, down = device_commands.LANTIRN_TCS_Select_Toggle, up = device_commands.LANTIRN_TCS_Select_Toggle, cockpit_device_id=devices.TID, value_down = 1, value_up = 0, name = _('Toggle LANTIRN / TCS Select'), category = _('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_XAxisKey, up=device_commands.LANTIRN_XAxisKey, value_down=1.0, value_up=0.0, name=_('LANTIRN Slew Right'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_XAxisKey, up=device_commands.LANTIRN_XAxisKey, value_down=-1.0, value_up=0.0, name=_('LANTIRN Slew Left'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_YAxisKey, up=device_commands.LANTIRN_YAxisKey, value_down=1.0, value_up=0.0, name=_('LANTIRN Slew Up'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_YAxisKey, up=device_commands.LANTIRN_YAxisKey, value_down=-1.0, value_up=0.0, name=_('LANTIRN Slew Down'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_TriggerHalf, up=device_commands.LANTIRN_TriggerHalf, value_down=1.0, value_up=0.0, name=_('LANTIRN Trigger Half Action'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_TriggerFull, up=device_commands.LANTIRN_TriggerFull, value_down=1.0, value_up=0.0, name=_('LANTIRN Trigger Full Action'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_LaserLatched, value_down=1.0, value_up=0.0, name=_('LANTIRN Laser Latched'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_Undesignate, value_down=1.0, value_up=0.0, name=_('LANTIRN Undesignate'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_ToggleFOV, value_down=1.0, value_up = 0.0, name=_('LANTIRN Toggle FOV'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_PointTrack, up=device_commands.LANTIRN_PointTrack, value_down=1.0, value_up=0.0, name=_('LANTIRN Point Track'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_AreaTrack, up=device_commands.LANTIRN_AreaTrack, value_down=1.0, value_up=0.0, name=_('LANTIRN Area Track'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QHUD_QADL, up=device_commands.LANTIRN_QHUD_QADL,value_down=1.0, value_up=0.0, name=_('LANTIRN S4 HAT Up (QADL/QHUD/Code +/Gain+)'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QDES, up=device_commands.LANTIRN_QDES, value_down=1.0, value_up=0.0, name=_('LANTIRN S4 HAT Right (QDES/Digit Right/Level+)'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QSNO, up=device_commands.LANTIRN_QSNO, value_down=1.0, value_up=0.0, name=_('LANTIRN S4 HAT Down (QSNO/Code -/Gain-)'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QHATLeft, up=device_commands.LANTIRN_QHATLeft, value_down=1.0, value_up=0.0, name=_('LANTIRN S4 HAT Left (Digit Left/Level-)'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_GPSZero, up=device_commands.LANTIRN_GPSZero, value_down=1.0, value_up=0.0, name=_('LANTIRN S4 HAT Press (Declutter/Lase Auto-Man/MGC)'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QWP_Minus, value_down=1.0, name=_('LANTIRN QWP-'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_QWP_Plus, value_down=1.0, name=_('LANTIRN QWP+'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_Laser_ARM_Toggle, value_down=1.0, name=_('LANTIRN Laser Arm Toggle'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_Laser_ARM, value_down=1.0,name=_('LANTIRN Laser Arm ARM'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_Laser_ARM, value_down=0.0, name=_('LANTIRN Laser Arm SAFE'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_ToggleWHOTBHOT, up=device_commands.LANTIRN_ToggleWHOTBHOT, value_down=1.0, value_up=0.0, name=_('LANTIRN Toggle WHOT / BHOT'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_S1Slider, up=device_commands.LANTIRN_S1Slider, value_down=1.0, value_up = 0, name=_('LANTIRN Slider AGC/MGC'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_S1Slider, up=device_commands.LANTIRN_S1Slider, value_down=-1.0, value_up = 0, name=_('LANTIRN Slider Laser/Focus'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_MasterMode, value_down=0.0, name=_('LANTIRN Mode NAV - A/A '), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_MasterMode, value_down=1.0, name=_('LANTIRN Mode A/G'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_MasterModeToggle, value_down=1.0, name=_('LANTIRN Mode Toggle'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_PowerMode, value_down=0.0, name=_('LANTIRN Power OFF'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_PowerMode, value_down=0.5, name=_('LANTIRN Power IMU'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_PowerMode, value_down=1.0, name=_('LANTIRN Power POD'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_PowerMode_Toggle, value_down=1.0, value_up=0.0, name=_('LANTIRN Power Toggle'), category=_('LANTIRN Control Panel')},
{ cockpit_device_id=devices.LANTIRN, down=device_commands.LANTIRN_OPER_STBY_Toggle, up=device_commands.LANTIRN_OPER_STBY_Toggle, value_down=1.0, value_up=0.0, name=_('LANTIRN OPER / STBY (Unstow)'), category=_('LANTIRN Control Panel')},

dans le fichier default.lua juste apres -- ICS. Ce fichier ce trouve dans :
C:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\F14\Input\F-14B-Pilot\keyboard

et ensuite attribuer des touches dans le menu des commandes de DCS pour le LANTIRN.
En attendant la mise a jour ou cela sera dans le menu Jester.

Re: Update - F14B Heatblur

Publié : dim. avr. 05, 2020 8:20 am
par phoenix
*Aquila* a écrit :
sam. avr. 04, 2020 5:37 pm
Jokletox a écrit :
sam. avr. 04, 2020 5:21 pm
On peut désactiver Jester en solo ?
Oui. Via la roue d'ordres. C'est même indispensable pour passer derrière gérer le LANTIRN, sinon Jester défait tout chaque fois que tu retournes devant.
Super, merci, ça va me servir. :yes:

S'entrainer en RIO, quand on doit passer en place avant pour activer les systèmes d'armes (d'ailleurs, ce serait bien que Iceman soit un peu plus développer, car devoir passer en place avant pour activer certaine chose, c'est pas top, et ça oblige aussi à connaitre les manips de la place avant), et revenir en RIO pour trouver les configurations changés, ça aide pas, surtout quand on débute.

Re: Update - F14B Heatblur

Publié : lun. avr. 06, 2020 3:01 pm
par Jokletox
*Aquila* a écrit :
sam. avr. 04, 2020 5:37 pm
Jokletox a écrit :
sam. avr. 04, 2020 5:21 pm
On peut désactiver Jester en solo ?
Oui. Via la roue d'ordres. C'est même indispensable pour passer derrière gérer le LANTIRN, sinon Jester défait tout chaque fois que tu retournes devant.
Super je savais pas merci !

Re: Update - F14B Heatblur

Publié : lun. avr. 06, 2020 3:34 pm
par *Aquila*
De rien. C'est dans "crew contrac utility".

Re: Update - F14B Heatblur

Publié : lun. avr. 06, 2020 6:47 pm
par phoenix
Merci Aquila. :yes:

Re: Update - F14B Heatblur

Publié : jeu. avr. 16, 2020 10:53 pm
par pogo
Update du 16.04.2020 :

DCS F-14B by Heatblur Simulations

NEW! Introducing TWS-Auto for the AWG-9
Updated tutorial mission “Carrier based take off”
Added keybinds for seat adjustment
Added Jester keybinds for BVR
Disabled AI kneeling (for supercarrier)
Added holdback bar (for supercarrier)
Added salute command (for supercarrier)
Supercarrier compatibility added for client/player
WIP: F-14B AI compatibility for supercarrier
Fixed VIS FIX updating delta continuously
Fix VDI range bar scale value not being shown
Fixed Track Hold green light
Adjusted pitch rate damper

Re: Update - F14B Heatblur

Publié : mer. mai 20, 2020 5:16 pm
par pogo
Update du 20.05.2020 :

DCS F-14B by Heatblur Simulations

Updated Cage the Bear Campaign, including two new missions - thank you Kaba!
NEW: Added 8 new missions for DCS: Supercarrier, 6x Quickstart Case 1, Case 3 and Carrier Quals for Caucasus and Persian Gulf, 2x COOP 2 to 8 Carrier Quals for both Caucasus and Persian Gulf
Correlate datalink targets on TID to sensor targets
Tweaked hostile/friendly/unknown TID symbol sizes
Fixed Jester TWS-A /TWS-M endless loop with phoenix in air and player commands during TWS-A
Fixed jester switching to RWS with scan ranges set to < 100 nm
Fixed HUD steering tee in TWS-A
Tweaks to reduce TWS ghost track formation
Reset TID tracks on PGM RESTART (“soft purge”)
Fixed HUD/VDI to use AHRS instead of INS heading
Fixed HUD glow showing without power
Major overhaul of exterior night lighting:
Lights are now brighter
Lights now cast glow
Some lights now dynamically illuminate the aircraft and environment
All lights are now visible at much greater view distances
Lowered intensity of landing light
Anti-collision and shoulder formation lights now cast dynamic lighting on the ground and other surfaces
Fixed afterburner spotlight light direction
Added salute option to comms for consistency between modules (won't trigger animation for now - Supercarrier)
Added radio comms for “Tomcat Ball” (Supercarrier)
Added keybind for “Tomcat Ball” (Supercarrier)
Fixed AI wingsweep not working on ground (Supercarrier)
Fix to comms commands for ground crew launch
Added CVN-71, CVN-72 and CVN-73 to RWR threat library (Supercarrier)
Fixed datalink connections with supercarrier. (Note: ACLS is currently off glideslope, we will fix it asap. ICLS is working as intended)
Fixed nose wheel steering scaling and initialization
Removed vJoy FFB check (Brunner stick should work now)
Reduced flap pitch moment and adjusted it vs. airspeed
Tweak to F110 fuel controller to reduce fuel flow overshoots
Probable fix to engine not re-lighting after damage or death
Adjusted flap lift and drag at speeds above deploy speed limit
Adjusted default starting pitch trim
Fixed issue where ground spoilers would deploy regardless of flap lever position with throttle at IDLE
Fixed kneel switch solenoid (no longer need to hold switch to kneel nosegear)

Re: Update - F14B Heatblur

Publié : mar. mai 26, 2020 8:41 pm
par pogo
Update du 26.05.2020 :

F-14. fix of AIM-7 missile that has broken guidance