VRS TacPack : patch 1

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Topic author
Cougar FFW04
Chef de patrouille
Chef de patrouille
Messages : 5692
Inscription : 20 janvier 2002

VRS TacPack : patch 1

#1

Message par Cougar FFW04 »

Hello,

Un premier patch (1.3.1.1) est disponible.

1.3.1.1 Changes:

TacPack DLL:

Added experimental FPS limiter
Fixed bug that would allow weapon fire in rare cases where it should be inhibited
Find APPDATA in a more correct, standards compliant way
Fix bug in crash detection logic that would result in certain aircraft and pilotable carriers always crashing
Fix bug where RWR contacts would occasionally stick around after they should have been deleted


Avionics:

Tailhook and wind-fold commands which are invoked by FSX keys (rather than from key command mode), should remain at least acceptably synchronized with the proprietary key command mode switchology now.
Pitch ladder will no longer be frozen WonW.
Nosewheel Steering should now be properly locked during Launchbar extended. The hydraulic override had been inadvertently disconnected by an invalid code path.
A number of seeming vague issues involving various weapon reload/rearm functions (in MP) have been resolved.
An issue which prevented the Tactical weapons menus along the top of the SMS formats from populating with a single AIM-9 on station 11 has been resolved.
An issue which prevented Mavericks from firing after exceeding bank and/or pitch angle limits has been resolved.
CMDS programs (EW format) will now default to 0 repetitions (RPT) (which means ONE execution) and a delay (INT) of 0.25 seconds.
CMDS programs MUST now be saved before leaving the current program index, or the changes will not be retained. Press the SAVE option and wait until it's automatically unboxed before changing the CMDS program or your changes will be ignored.


TPM/ACM:

ACM: Reimplemented the ACM "No Fresnels" option (ACM-->preferences-->Aircraft-->Graphics) for an extremely rare group of individuals who have no DDI displays due to the use of fresnel ramps. Check this option of you have a working HUD but no avionics whatsoever despite knowing for a fact they are powered.
ACM: Reimporting liveries after a fresh installation should no longer care that you have an existing texture directory with the same name. It will warn you, but upon acknowledgement, will replace the existing directory left over from a previews install.
ACM: FSUIPC will no longer be checked for a valid installation unless the Use FSUIPC option is set under controller preferences.
TPM: Added a second bank of preference "panes" to the Preferences tab to deal with the ever-expanding options.
TPM: Added support option for new FPS limiter function under Experimental Features.
TPM: Fixed an issue which was preventing custom pickle key (and possibly button) mapping.
TPM: Fixed an issue which was allowing SHIFT and/OR CTRL modifiers to be specified for a trigger/pickle function without an actual keystroke.
TPM: Added registration page graphic and new installer graphic.


Model:

Re-implemented "no Fresnels" avionics option.
Re-adjusted exterior model radius given to FSX to be conformal with the longest possible model radius (E1 and E4 with nose probes).
++
Image


FSX@War : THE unofficial TacPack Companion

Jean-Gilles
Nouvelle Recrue
Nouvelle Recrue
Messages : 40
Inscription : 15 mars 2006

où est-il

#2

Message par Jean-Gilles »

Je suis allé voir sur le sîte de VRS et il n'y est pas

où est-il ????

Merci de l'information

Scalp
Jeune Pilote
Jeune Pilote
Messages : 1001
Inscription : 20 mai 2006

#3

Message par Scalp »

salut,
en bas de cette page : TACPACK FOR FSX NOW IN OPEN BETA
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